Cover art for the game Wheel of Sequels - Street Fighter Alpha

Wheel of Sequels - Street Fighter Alpha

Season 5 - Week 18

Submitted by The Council


Eligible Systems and Emulators:

  • PlayStation - duckstation

About

Street Fighter Alpha: Warrior's Dreams, released in 1995, stands as a pivotal chapter in the iconic Street Fighter franchise, seamlessly blending classic 2D fighting gameplay with a fresh artistic direction. Set as a prequel to the original Street Fighter II, the game introduces players to a vibrant roster of fighters, each armed with a unique set of moves and an engaging backstory. Street Fighter Alpha introduces the innovative "Alpha Counters" and "Custom Combos," adding a layer of strategy and depth to the fast-paced battles. The game's visually striking hand-drawn sprites and dynamic backgrounds captivate players with a vivid, anime-inspired aesthetic. With its compelling characters, refined combat mechanics, and artistic flair, Street Fighter Alpha: Warrior's Dreams is a timeless gem that continues to resonate with both longtime fans and newcomers to the fighting game genre.

Intro

The Wheel has determined that, come hell or high water, we were getting a fighting game this week. With the unfortunate memory-holing of Tekken Tag Tournament 2, Street Fighter Alpha was selected as the backup choice.

There are 10 characters to choose from, each facing 8 back-to-back matches in the Arcade Mode. Your progress will be measured by how many characters you can complete in the time limit. Secondary tie-breaker is how many matches you are able to complete in a single run, should you run out of time or credits. Third tie-breaker is the inevitable time of greatest progress. You have 20 credits per run to complete a character. (ie. Once you start the game, you have 19 remaining.)

Unlike The World Warrior, you do not face every single opponent in a run, and some characters won't face Bison at all.

Special moves are listed in the manual.

Rules

Version: US Playstation
Progress: Characters completed > Matches won > Time
Rules: Arcade Mode, Default Difficulty (4*), 20 credit limit, no secret characters (Akuma, Dan, Bison), no Akuma fight, no changing characters mid-run.

Results

1st) Hextree_ - Characters Completed: 10 - Matches Won: 0 - Time (Furthest Progress): 2:11:10
2nd) ReturnOfOctobot - Characters Completed: 10 - Matches Won: 0 - Time (Furthest Progress): 3:05:46
3rd) Marcman59 - Characters Completed: 10 - Matches Won: 0 - Time (Furthest Progress): 3:44:47
4th) Quantum_p1 - Characters Completed: 10 - Matches Won: 0 - Time (Furthest Progress): 3:49:41
5th) Tater84 - Characters Completed: Completed 10 - Matches Won: 0 - Time (Furthest Progress): 4:10:00
6th) Big Captain - Characters Completed: 6 - Matches Won: 7 (Charlie) - Time (Furthest Progress): N/A
7th) 16bit_hyper_turbo - Characters Completed: 5 - Matches Won: 7 (Chun-Li) & 6 (Sagat) - Time (Furthest Progress): N/A
8th) Stephens Rocket - Characters Completed: 5 - Matches Won: 3 - Time (Furthest Progress): 4:59:37
9th) Garlips - Characters Completed: 4 - Matches Won: 0 - Time (Furthest Progress): 3:44:25
10th) MrMattInternet - Characters Completed: 1 - Matches Won: 7 - Time (Furthest Progress): 01:08:00
11th) TomTheWizzard - Characters Completed: 0 - Matches Won: N/A - Time (Furthest Progress): N/A
11th) Kylorian - Characters Completed: 0 - Matches Won: N/A - Time (Furthest Progress): N/A

Last Updated: 29 February 2024

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