Scoring:
Levels Complete > Time.
Play Arcade mode, you are allowed to save your game. Count every completed level you play, including any that may be Bonus or Hidden; that is your score. Remember or write down what your score is at each save you make - so that if you are forced back to that save by a Game Over, you can resume your scoring accurately an don't count levels twice by accident. We do this because the levels aren't numbered and it isn't easy to tell exactly how many levels you have beaten.
For example - you save at 15 levels complete (writing down 15), then get to 18 levels complete and game over. On loading, you reset your counter to 15 as that's what you wrote down on your last save. Your progress or scoring is still 18, that doesn't change, but you have returned to the state of having 15 levels complete. Playing on you beat four levels, you then KNOW that you have beaten 19 levels. This would then mark new progress for you. The reason we don't just say "furthest level beaten" is that, if you then found a special extra level in the 16th level, you could beat what everyone might call "Level 19" but with 20 levels completed - catch our drift? We couldn't look up a list of bonus levels and how to get there without ruining the struggle for ourselves so, they're fair game. If you find and complete bonus levels, they count.
Put simply, after loading from a save, you must reachieve your levels complete total, before you can add to it again.
Also just to further clarify - if you beat a bonus level and then game over before saving - in this example between level 16 and 17, but then go back to 15 - if you do not access the bonus level the next time, then your next progress would be after beating level 20 and not 19 - you only count the amount of levels you complete, TOTAL. To make progress you need to beat more levels, simple as.
If you beat 19 levels total and then decide to bounce, your score is 19 at the time you first achieved it!
NTSC-U Version Only! We will play Roll Away, not Kula World!